identifier_computer_languages
Snippet from Wikipedia: Identifier (computer languages)

In computer programming languages, an identifier is a lexical token (also called a symbol, but not to be confused with the symbol primitive data type) that names the language's entities. Some of the kinds of entities an identifier might denote include variables, data types, labels, subroutines, and modules.

identifier_computer_languages.txt · Last modified: 2024/05/01 01:45 by 127.0.0.1

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